Waste is a design flaw:

In packaging, products, buildings and cities. Ecosystems recycle materials indefinitely in circular loops, but the human-designed system trashes over 90% of the materials extracted from the earth within six months. Design can reduce the daily waste that’s generated within buildings, as well as the waste from the processes of construction and demolition—but designers need to learn how waste flows work and developers and operators need to know what design can do.

Floating cities once seemed like sci-fi. Now the UN is getting on board

Bjarke Ingels Group and a company called Oceanix presented a wild concept for floating cities at the UN this week, imagining completely self-sufficient communities in the era of sea level rise. By Fast Company Excerpt: Miflin wants to create a ...

Zero Waste Floating Cities

The Center for Zero Waste Design worked with Oceanix, Bjarke Ingels Group, Transsolar, Mobility in Chain, Sherwood Design Engineers and MIT Ocean Engineering on the concept for Floating Cities presented at the UN on April 3rd. See below for the ...

City of the Future Podcast

EO5 Closing the Recycling Loop. From Sidewalk Labs. Simple as it may seem, recycling properly is really hard — and our misguided attempts are actually harming the planet more than helping. But what if we could know, instantly, if we’re ...